Castle Siege
Day 22 - Turn: 02d 07h 13m - Total: 18d 17h 02m
Game Started: 10/21/2025 - Last Updated: 12/27/2025 - Castle Siege
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
trigue92
No day-to-day abilities.
18:17:01
55800
  • 33
    Unit-count sprite
    x 1
    Unit-count sprite
    x 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 294300
  • 54000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 54000 / 54000 ] Hyper Upgrade [ 105950 / 108000 ]
XLnapkins
No day-to-day abilities.
23:04:18
11600
  • 22
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 116400
  • 38000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Sideslip [ 21200 / 36000 ] Sidewinder [ 21200 / 90000 ]
ActivistVictor
No day-to-day abilities.
01:00:09
31800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 39200 / 43200 ] Hyper Upgrade [ 39200 / 86400 ]
BlueBounce
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21:03:27
800
  • 49
    Unit-count sprite
    x 13
    Unit-count sprite
    x 21
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
  • 321800
  • 30000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
BecomingCiv
No day-to-day abilities.
07:10:59
40500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 22400 / 43200 ] Hyper Upgrade [ 22400 / 86400 ]
Mausbrained
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:01:56
60000
  • 31
    Unit-count sprite
    x 15
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 298200
  • 57000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Max Force [ 43200 / 43200 ] Max Blast [ 77600 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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