4v4 - C
Day 7 - Turn: 02d 16h 18m - Total: 07d 14h 39m
Game Started: 10/27/2025 - Last Updated: 11/08/2025 - HQ race
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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LimeYellowOrangeTactical…
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
09:07:08
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
RiverSea
No day-to-day abilities.
09:01:50
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Player team
Sideslip [ 1900 / 18000 ] Sidewinder [ 1900 / 45000 ]
JuniorFirpo
Units gain +30% attack, but lose -20% defense.
08:11:12
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Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
BlueBounce
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:18:35
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Fedex223
No day-to-day abilities.
07:02:19
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Player team
Sideslip [ 1000 / 18000 ] Sidewinder [ 1000 / 45000 ]
Revaa
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:09:27
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Lord Gulf
Units (even air units) gain +10% attack power on plains.
07:14:38
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Player team
Beat Down [ 500 / 27000 ] Block Rock [ 500 / 54000 ]
Migreo
Luck on attacks is -14% to +29%.
08:08:24
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Player team
Overclock [ 3050 / 27000 ] System Crash [ 3050 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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