World War of 1882
Day 14 - Boot: 00d 00h 00m - AET:
Game Started: 09/24/2011 - Last Updated: 11/04/2011 - World War One
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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MAX FORCE
Unaffected by snow, but rain affects him the same as snow would for others. Units cost is reduced to 90% (10% cheaper).
18650
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POWER
Barter [ 25156.1 / 27000 ] Merchant Union [ 25156.1 / 81000 ]
ICYoshi
No day-to-day abilities. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
9700
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 43825.1 / 81000 ]
Copter Command [ 15931.6 / 27000 ] Airborne Assault [ 15931.6 / 81000 ]
joeli50
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
9700
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
killer357
No day-to-day abilities. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
8000
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Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
BlackDark
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
3600
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    0/?
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Morale Boost [ 7500 / 27000 ] Samurai Spirit [ 7500 / 81000 ]
Barter [ 27000 / 27000 ] Merchant Union [ 36319.6 / 81000 ]
rbx59sang
No day-to-day abilities. No day-to-day abilities.
8000
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    0/?
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Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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