Day 31 - Turn: 05d 16h 51m - Total: 69d 10h 58m
Game Started: 11/02/2025 - Last Updated: 11/06/2025 - Far-East El Dorado
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
XxXXIOxX
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
69:12:22
800
  • 32
    Units in vision only
    Unit-count sprite
    x 15
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 156900
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 26650 / 64800 ] Super Snipe [ 26650 / 129600 ]
Dirtbag_Summer
Unaffected by snow, but rain affects him the same as snow would for others.
69:10:57
22900
  • 19
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 113500
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Blizzard [ 48600 / 48600 ] Winter Fury [ 113400 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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