2v2v2v2
Day 4 - Turn: 04d 21h 30m - Total: 07d 12h 09m
Game Started: 11/03/2025 - Last Updated: 11/21/2025 - Doom Chamber
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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XLnapkins
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +10% attack power on plains.
10:19:07
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
einsama
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). No day-to-day abilities.
10:05:49
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
PhoKing
Units gain +10% attack and +10% defense. No day-to-day abilities.
09:10:14
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Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Joly
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
07:12:08
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Dodgy_Duffer
Units gain +10% attack and +10% defense. No day-to-day abilities.
09:17:09
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Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
MaitreGrims
Luck on attacks is +0 to +19%. No day-to-day abilities.
09:19:58
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Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
potato_man
No day-to-day abilities. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
09:20:39
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Bulletmagnet
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
08:22:07
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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