1v7 Graveyard Romp
Day 3 - Turn: 06d 14h 44m - Total: 09d 07h 03m
Game Started: 11/03/2025 - Last Updated: 11/04/2025 - Greyard
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Orgnlt
No day-to-day abilities.
09:07:02
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
CaptainBaron
Luck on attacks is -9% to +24%.
08:12:35
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Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
BlueBounce
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:21:05
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Icecastle19
Units (even air units) gain +10% attack power on plains.
08:23:07
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Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
3RD BASE
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:17:45
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Mcawesome4444
Units gain +30% attack, but lose -20% defense.
08:21:32
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Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
discmarshal
Units gain +30% attack, but lose -20% defense.
08:20:38
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Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
LawOfOne
Units (even air units) gain +10% attack power on plains.
08:22:51
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Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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