x Str8 Edge x
Day 22 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 09/28/2011 - Last Updated: 10/17/2011 - AWDS Four Corners
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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zaaps1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 63000 / 81000 ]
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 56715 / 81000 ]
MAX FORCE
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units repair +1 additional HP (note: liable for costs).
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Player team
Meteor Strike [ 20127.2 / 27000 ] Meteor Strike II [ 20127.2 / 81000 ]
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 38238.6 / 81000 ]
DJ-Moogle
Units gain +10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
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Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 29890 / 81000 ]
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 41929.5 / 81000 ]
??????
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
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Player team
Double Time [ 22790 / 27000 ] Victory March [ 22790 / 81000 ]
Market Crash [ -1127.5 / 27000 ] War Bonds [ -1127.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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