Day 29 - Turn: 04d 22h 18m - Total: 25d 20h 26m
Game Started: 11/05/2025 - Last Updated: 03/21/2026 - Cronquorde
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Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly
Units repair +1 additional HP (note: liable for costs).
27:19:16
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SUPER
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
12:22:12
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
Cloq-01
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:11:10
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Lightning Drive [ 24900 / 32400 ] Lightning Strike [ 24900 / 97200 ]
Numberz123456789
Units repair +1 additional HP (note: liable for costs).
18:18:29
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Lucky Lass [ 48600 / 48600 ] Covering Fire [ 77975 / 97200 ]
Coxy90
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
25:20:25
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Lightning Drive [ 0 / 43200 ] Lightning Strike [ 0 / 129600 ]
Resmae
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
10:23:14
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Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 97200 / 97200 ]
joffygeo
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
29:09:21
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Lightning Drive [ 48600 / 48600 ] Lightning Strike [ 136100 / 145800 ]
Feblaze
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:23:32
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Double Time [ 43200 / 43200 ] Victory March [ 89900 / 115200 ]
Svalinn
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:09:33
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Icecastle19
No day-to-day abilities.
02:19:34
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Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 60750 / 64800 ]
BigDave76
No day-to-day abilities.
26:11:42
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Hyper Repair [ 6950 / 32400 ] Hyper Upgrade [ 6950 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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