Downfall
Day 10 - Turn: 06d 19h 03m - Total: 73d 13h 35m
Game Started: 11/08/2025 - Last Updated: 01/10/2026 - [11p] Japan
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
SuperbConstant
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
72:18:36
3400
  • 23
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    x 1
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    x 6
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    x 5
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    x 5
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    x 4
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    x 1
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    x 1
  • 85500
  • 26000
    0/?
    0/?
    0/?
    0/?
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    0/?
Urban Blight [ 4300 / 32400 ] High Society [ 4300 / 64800 ]
RedWalrus92
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
73:13:34
19600
  • 15
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    x 8
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    x 2
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    x 3
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    x 1
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    x 1
  • 52500
  • 18000
    0/?
    0/?
    0/?
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 44850 / 72000 ]
Bongus
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
68:11:38
5000
  • 17
    Unit-count sprite
    x 2
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    x 8
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    x 4
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    x 1
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    x 1
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    x 1
  • 45500
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Urban Blight [ 27000 / 27000 ] High Society [ 29150 / 54000 ]
LazyRuin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
57:15:37
4400
  • 1
    Unit-count sprite
    x 1
  • 1600
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
quacktagon
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
61:03:06
2800
  • 18
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    x 7
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    x 5
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    x 2
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    x 2
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    x 1
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    x 1
  • 62000
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lightning Drive [ 2350 / 27000 ] Lightning Strike [ 2350 / 81000 ]
link314
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
69:07:13
5500
  • 9
    Unit-count sprite
    x 2
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    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 24800
  • 22000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
POWER
QuietProfesional
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
68:11:33
16800
  • 6
    Unit-count sprite
    x 1
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    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 26500
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Urban Blight [ 5050 / 32400 ] High Society [ 5050 / 64800 ]
Hihotimber
Units repair +1 additional HP (note: liable for costs).
56:17:33
4300
  • 8
    Unit-count sprite
    x 1
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    x 1
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    x 1
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    x 2
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    x 2
    Unit-count sprite
    x 1
  • 46400
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Lass [ 27100 / 32400 ] Covering Fire [ 27100 / 64800 ]
Argusdubbs
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
63:17:16
2600
  • 11
    Unit-count sprite
    x 1
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    x 1
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    x 4
    Unit-count sprite
    x 1
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    x 1
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    x 2
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    x 1
  • 49900
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Urban Blight [ 15750 / 32400 ] High Society [ 15750 / 64800 ]
OMGWTFBBQCREW
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
63:21:36
1200
  • 13
    Unit-count sprite
    x 2
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    x 2
    Unit-count sprite
    x 1
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    x 2
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    x 5
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    x 1
  • 66800
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
POWER
Z3K3
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
65:01:45
3900
  • 20
    Unit-count sprite
    x 12
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    x 1
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    x 1
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    x 1
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    x 1
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    x 2
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    x 1
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    x 1
  • 70050
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 27000 / 27000 ] Victory March [ 28050 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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