let it snow
Day 38 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 10/04/2011 - Last Updated: 02/09/2012 - AWDS Four Corners
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
??????
Unaffected by snow, but rain affects him the same as snow would for others. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
49300
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    Units in vision only
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Blizzard [ 27000 / 27000 ] Winter Fury [ 63000 / 81000 ]
Market Crash [ 27000 / 27000 ] War Bonds [ 44425 / 81000 ]
tuddle
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
25600
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    Units in vision only
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 42878.9 / 81000 ]
ICYoshi
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack.
12200
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    Units in vision only
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Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Black Wave [ 12890 / 27000 ] Black Storm [ 12890 / 81000 ]
benbever
Units cost +20% more to build, but gain +30% attack and defense. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
22480
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    Units in vision only
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Morale Boost [ 1126.3 / 27000 ] Samurai Spirit [ 1126.3 / 81000 ]
Meteor Strike [ 13218.5 / 27000 ] Meteor Strike II [ 13218.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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