Pick Your Poison Testing
Day 3 - Turn: 03d 14h 10m - Total: 03d 14h 10m
Game Started: 11/11/2025 - Last Updated: 12/03/2025 - Pick Your Poison
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Damage Calculator (Hotkey: C)
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Replay
Meteor
Angry nell I told you this would happen!
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Connecting...
Benchwarmer
Unaffected by snow, but rain affects him the same as snow would for others.
07:05:55
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Blizzard [ 9800 / 27000 ] Winter Fury [ 9800 / 63000 ]
LimeYellowOrangeTactical…
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:09:44
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Double Time [ 13600 / 27000 ] Victory March [ 13600 / 72000 ]
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
07:11:24
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Tsunami [ 8800 / 36000 ] Typhoon [ 8800 / 63000 ]
whoisjeremy
No day-to-day abilities.
06:00:00
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
LawOfOne
Units (even air units) gain +10% attack power on plains.
03:05:47
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Beat Down [ 2000 / 27000 ] Block Rock [ 2000 / 54000 ]
quacktagon
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
03:14:09
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 31150 / 81000 ]
PixlThePrincess
No day-to-day abilities.
06:00:00
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
andrewthomas
Unaffected by snow, but rain affects him the same as snow would for others.
06:08:22
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Blizzard [ 2000 / 27000 ] Winter Fury [ 2000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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