7 v 7
Day 7 - Turn: 02d 07h 54m - Total: 04d 04h 11m
Game Started: 11/14/2025 - Last Updated: 01/05/2026 - 7vs7game
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BlueBounce
No day-to-day abilities. No day-to-day abilities.
13:19:20
200
  • 13
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 52700
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Sideslip [ 18000 / 18000 ] Sidewinder [ 29175 / 45000 ]
Sideslip [ 15150 / 21600 ] Sidewinder [ 15150 / 54000 ]
Captain Azrale
No day-to-day abilities. No day-to-day abilities.
10:02:46
500
  • 18
    Unit-count sprite
    x 12
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 82500
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 1000 / 27000 ] Hyper Upgrade [ 1000 / 54000 ]
Hyper Repair [ 500 / 27000 ] Hyper Upgrade [ 500 / 54000 ]
rundumnurd
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
05:02:28
6000
  • 19
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 8
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 83400
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Terrain Tactics [ 700 / 36000 ] Prime Tactics [ 700 / 63000 ]
Hyper Repair [ 350 / 27000 ] Hyper Upgrade [ 350 / 54000 ]
Luna Leka
No day-to-day abilities. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:05:48
2000
  • 18
    Unit-count sprite
    x 8
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 88000
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Trixtan
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
13:03:02
500
  • 17
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 89900
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Max Force [ 9300 / 27000 ] Max Blast [ 9300 / 54000 ]
Hyper Repair [ 4650 / 27000 ] Hyper Upgrade [ 4650 / 54000 ]
Briarios
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
11:19:36
3300
  • 19
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 12
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 68400
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Max Force [ 27000 / 27000 ] Max Blast [ 30350 / 54000 ]
Hyper Repair [ 15175 / 27000 ] Hyper Upgrade [ 15175 / 54000 ]
YandereRoon
No day-to-day abilities. No day-to-day abilities.
11:01:52
28900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 46550 / 54000 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 23275 / 45000 ]
Cassare
Units gain +30% attack, but lose -20% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:01:06
7500
  • 18
    Unit-count sprite
    x 12
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
  • 60600
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 33950 / 54000 ]
Terrain Tactics [ 16975 / 36000 ] Prime Tactics [ 16975 / 63000 ]
LorFarquaad
No day-to-day abilities. Units gain +30% attack, but lose -20% defense.
12:16:08
5000
  • 13
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 87000
  • 24000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 550 / 27000 ] Hyper Upgrade [ 550 / 54000 ]
Knuckleduster [ 275 / 27000 ] Haymaker [ 275 / 54000 ]
Cvest501
No day-to-day abilities. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:06:11
13800
  • 14
    Unit-count sprite
    x 1
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 49400
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Sideslip [ 15200 / 18000 ] Sidewinder [ 15200 / 45000 ]
Terrain Tactics [ 7600 / 36000 ] Prime Tactics [ 7600 / 63000 ]
Svalinn
Units gain +30% attack, but lose -20% defense. No day-to-day abilities.
04:04:10
43000
  • 11
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
  • 43800
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 11200 / 27000 ] Haymaker [ 11200 / 54000 ]
Sideslip [ 5600 / 18000 ] Sidewinder [ 5600 / 45000 ]
Jer031
Units (even air units) gain +10% attack power on plains. No day-to-day abilities.
12:01:58
4000
  • 13
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 54000
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 24450 / 27000 ] Block Rock [ 24450 / 54000 ]
Hyper Repair [ 12225 / 27000 ] Hyper Upgrade [ 12225 / 54000 ]
Seiai
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
11:07:05
0
  • 11
    Unit-count sprite
    x 5
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
  • 46700
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Max Force [ 27000 / 27000 ] Max Blast [ 29850 / 54000 ]
Hyper Repair [ 14925 / 27000 ] Hyper Upgrade [ 14925 / 54000 ]
KOB!S
No day-to-day abilities. No day-to-day abilities.
12:10:21
16500
  • 9
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 53500
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 300 / 27000 ] Hyper Upgrade [ 300 / 54000 ]
Hyper Repair [ 150 / 27000 ] Hyper Upgrade [ 150 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.