Idk
Day 6 - Turn: 03d 02h 35m - Total: 08d 02h 09m
Game Started: 11/15/2025 - Last Updated: 11/29/2025 - ! Pangea
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Meteor
Angry nell I told you this would happen!
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Cloq-01
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
12:03:50
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Lightning Drive [ 2000 / 27000 ] Lightning Strike [ 2000 / 81000 ]
PatchWorkExe
Unaffected by snow, but rain affects him the same as snow would for others.
12:13:01
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Blizzard [ 5400 / 27000 ] Winter Fury [ 5400 / 63000 ]
DrainCleaner
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:07:59
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Double Time [ 3450 / 27000 ] Victory March [ 3450 / 72000 ]
TheTrueTopFive
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:00:58
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Urban Blight [ 13050 / 27000 ] High Society [ 13050 / 54000 ]
JayWars
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
11:23:58
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Tsunami [ 1900 / 36000 ] Typhoon [ 1900 / 63000 ]
Rangelstk
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:19:30
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Double Time [ 1200 / 27000 ] Victory March [ 1200 / 72000 ]
Degs29
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:06:34
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Tsunami [ 1000 / 36000 ] Typhoon [ 1000 / 63000 ]
InuTheTengu
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:13:21
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Tsunami [ 900 / 36000 ] Typhoon [ 900 / 63000 ]
FALLENGRAVY
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:14:00
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Terrain Tactics [ 7500 / 36000 ] Prime Tactics [ 7500 / 63000 ]
zelinor
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:13:23
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Double Time [ 950 / 27000 ] Victory March [ 950 / 72000 ]
safety88
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:02:08
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Tsunami [ 1100 / 36000 ] Typhoon [ 1100 / 63000 ]
Watchmaster
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:08:13
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Double Time [ 1000 / 27000 ] Victory March [ 1000 / 72000 ]
Ognam
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
09:21:30
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Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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