2v2v2v2 - Massive PvP
Day 30 - Turn: 03d 01h 05m - Total: 03d 01h 05m
Game Started: 11/18/2025 - Last Updated: 03/09/2026 - 8P - WHEN THE WIND BLOWS
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Thegame91
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
30:00:44
32600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 19750 / 32400 ] Lightning Strike [ 19750 / 97200 ]
grodomir
Units repair +1 additional HP (note: liable for costs).
31:10:31
36600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Player team
Lucky Lass [ 33350 / 54000 ] Covering Fire [ 33350 / 108000 ]
Theia Mania
Units (even air units) gain +10% attack power on plains.
16:01:21
13200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
Starduster
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:10:42
20600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 66150 / 81000 ]
victorZhang
No day-to-day abilities.
19:19:22
12000
  • 50
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 14
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 5
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 332600
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 63750 / 86400 ]
MostlyUnknown
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
03:01:04
23400
  • 45
    Unit-count sprite
    x 3
    Unit-count sprite
    x 6
    Unit-count sprite
    x 6
    Unit-count sprite
    x 18
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 184200
  • 27000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Max Force [ 29700 / 43200 ] Max Blast [ 29700 / 86400 ]
Feblaze
No day-to-day abilities.
01:22:59
9300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
PatchWorkExe
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
33:03:37
12900
  • 50
    Unit-count sprite
    x 20
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 13
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 281500
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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