why not
Day 30 - Turn: 00d 00h 00m - Total: 172d 16h 57m
Game Started: 11/17/2025 - Last Updated: 12/08/2025 - 4v2, CO-Operations!
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Fatancer Fatancer
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
345:21:32
18300
Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 100800 / 100800 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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    Units in vision only
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Player team
dmryan dmryan
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
344:02:18
39300
Enhanced Vision [ 54000 / 54000 ] Counter Break [ 85650 / 90000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
BJ_Seaman BJ_Seaman
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
172:16:56
25500
Turbo Charge [ 43200 / 43200 ] Overdrive [ 55800 / 86400 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
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    Unit-count sprite
    x 1
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    x 6
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Player team
dmryan dmryan
Units (even air units) gain +10% attack power on plains.
332:14:16
600
Beat Down [ 59400 / 59400 ] Block Rock [ 98200 / 118800 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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    Units in vision only
    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
    x 1
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    Unit-count sprite
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    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 326300
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Player team
BJ_Seaman BJ_Seaman
Units (even air units) gain +10% attack power on plains.
332:22:04
40700
Beat Down [ 38450 / 48600 ] Block Rock [ 38450 / 97200 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
Fatancer Fatancer
No day-to-day abilities.
326:21:14
38500
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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