The big brawl
Day 3 - Turn: 08d 02h 59m - Total: 67d 18h 06m
Game Started: 11/21/2025 - Last Updated: 11/28/2025 - 8p chaos mayhem
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
NeotankGanymede2025
No day-to-day abilities.
67:18:05
50000
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
MostlyUnknown
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
56:19:00
28000
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
hadokade
No day-to-day abilities.
57:04:33
28000
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
einsama
Units (even air units) gain +10% attack power on plains.
57:23:40
32000
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Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
XLnapkins
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
57:23:18
28000
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
lukej986
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
57:22:08
32000
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
TheTrueTopFive
No day-to-day abilities.
55:08:40
32000
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    Unit-count sprite
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
discmarshal
Units (even air units) gain +10% attack power on plains.
57:16:14
32000
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    Unit-count sprite
    x 4
  • 4000
  • 18000
    0/?
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Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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