Boss Battle - 4v1
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/22/2025 - Last Updated: 12/24/2025 - 1v4 Boxing Ring
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BlueBounce BlueBounce
Units gain +10% attack.
17:18:01
0
SUPER
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
  • 40
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    x 1
  • 184800
  • 33000
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Player team
Paragon1 Paragon1
Units gain +10% attack.
14:20:46
1800
Black Wave [ 21250 / 54000 ] Black Storm [ 21250 / 97200 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
  • 40
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    x 21
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    x 5
  • 156400
  • 30000
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Player team
XLnapkins XLnapkins
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
18:08:37
700
POWER
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
  • 40
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    x 2
  • 134500
  • 35000
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Player team
Captain Azrale Captain Azrale
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:11:09
200
Double Time [ 5650 / 32400 ] Victory March [ 5650 / 86400 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • 27
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    x 3
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    x 2
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    x 1
  • 84400
  • 37000
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Player team
Demak1ntoshi Demak1ntoshi
Units gain +10% attack.
00:00:00
250800
Black Wave [ 63000 / 63000 ] Black Storm [ 113400 / 113400 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
  • 78
    Unit-count sprite
    x 12
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    x 1
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    x 9
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    x 17
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    x 2
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    x 1
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    x 5
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    x 2
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    x 4
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    x 18
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    x 3
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    x 2
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    x 2
  • 523000
  • 121000
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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