Mischief isle
Day 1 - Turn: 19d 22h 25m - Total: 26d 22h 25m
Game Started: 11/30/2025 - Last Updated: 12/03/2025 - Mischief isle
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
NeotankGanymede2025
No day-to-day abilities.
26:13:25
3000
  • 3
    Unit-count sprite
    x 3
  • 3000
  • 6000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Modma055
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
26:23:37
2800
  • 4
    Unit-count sprite
    x 4
  • 3500
  • 6000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Siege Tortoise
No day-to-day abilities.
26:19:51
800
  • 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 5700
  • 6000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
VictorCreator
No day-to-day abilities.
26:11:06
2800
  • 4
    Unit-count sprite
    x 4
  • 3900
  • 6000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
MystOpossum
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
26:19:24
3000
  • 4
    Unit-count sprite
    x 4
  • 4000
  • 6000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
vandylism321
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
26:16:04
3000
  • 5
    Unit-count sprite
    x 5
  • 0
  • 6000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Minnesota
No day-to-day abilities.
26:03:27
3000
  • 6
    Unit-count sprite
    x 6
  • 6000
  • 6000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Raiitou
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
26:19:12
3000
  • 7
    Unit-count sprite
    x 7
  • 7000
  • 6000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
GrizzyGrimez
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
26:22:24
7800
  • 1
    Unit-count sprite
    x 1
  • 500
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
mildboi22
Luck on attacks is -9% to +24%.
13:00:00
0
  • 1
    Unit-count sprite
    x 1
  • 400
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Caballonegro
No day-to-day abilities.
13:00:00
0
  • 1
    Unit-count sprite
    x 1
  • 600
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Rocket108
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:00:00
0
  • 1
    Unit-count sprite
    x 1
  • 700
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
plouffe
No day-to-day abilities.
13:00:00
0
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
wwoooll
No day-to-day abilities.
13:00:00
0
  • 2
    Unit-count sprite
    x 2
  • 1700
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
InfernusMachine
No day-to-day abilities.
13:00:00
0
  • 2
    Unit-count sprite
    x 2
  • 2000
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
zelinor
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:00:00
0
  • 3
    Unit-count sprite
    x 3
  • 3000
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.