Workweek
Day 10 - Turn: 06d 23h 57m - Total: 15d 20h 10m
Game Started: 12/09/2025 - Last Updated: 12/22/2025 - (4) Sinking Ships
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Spiritoffire
Units repair +1 additional HP (note: liable for costs). No day-to-day abilities.
15:20:09
16000
  • 20
    Unit-count sprite
    x 15
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 47000
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Lass [ 2400 / 27000 ] Covering Fire [ 2400 / 54000 ]
Hyper Repair [ 1200 / 27000 ] Hyper Upgrade [ 1200 / 54000 ]
Eligitine
No day-to-day abilities. No day-to-day abilities.
06:03:02
10000
  • 17
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 42000
  • 13000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 1350 / 27000 ] Hyper Upgrade [ 1350 / 54000 ]
Sideslip [ 675 / 18000 ] Sidewinder [ 675 / 45000 ]
mfive
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
14:15:45
3000
  • 23
    Unit-count sprite
    x 17
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 47500
  • 12000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 3000 / 36000 ] Prime Tactics [ 3000 / 63000 ]
Hyper Repair [ 1500 / 27000 ] Hyper Upgrade [ 1500 / 54000 ]
Sensorpants
Units repair +1 additional HP (note: liable for costs). No day-to-day abilities.
15:05:08
9000
  • 23
    Unit-count sprite
    x 19
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 46000
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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