Day 19 - Turn: 00d 01h 47m - Total: 26d 03h 10m
Game Started: 12/13/2025 - Last Updated: 12/18/2025 - Far-East El Dorado
Bracket: QC6 D3 [D]
Quack Cup #6 - Division 3 [D]
- Contact tournament organizer
Message the tournament organizer for any questions or issues.
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Parukig
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
26:03:09
22290
  • 23
    Units in vision only
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 132120
  • 24000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 7935 / 57600 ] Samurai Spirit [ 7935 / 100800 ]
Barter [ 17700 / 32400 ] Merchant Union [ 17700 / 54000 ]
starhal
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack.
29:18:24
4180
  • 33
    Units in vision only
    Unit-count sprite
    x 17
    Unit-count sprite
    x 7
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 166080
  • 26000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
Black Wave [ 54000 / 54000 ] Black Storm [ 54380 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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