Test
Day 27 - Turn: 00d 00h 00m - Total: 54d 13h 27m
Game Started: 12/21/2025 - Last Updated: 07/03/2026 - Nomadic migration island
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
MacKaber MacKaber
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
43:12:12
13100
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Daddy Schnuzbart Daddy Schnuzbart
No day-to-day abilities.
41:13:15
13500
Hyper Repair [ 11600 / 27000 ] Hyper Upgrade [ 11600 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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vabenil vabenil
No day-to-day abilities.
63:05:54
17100
Sideslip [ 28800 / 28800 ] Sidewinder [ 34300 / 72000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
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quanie quanie
Units (even air units) gain +10% attack power on plains.
19:07:41
4400
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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thesauruskex thesauruskex
No day-to-day abilities.
79:22:48
20000
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 58850 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 0
    Units in vision only
  • 0
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    0/?
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BlueBounce BlueBounce
No day-to-day abilities.
41:22:24
9400
Hyper Repair [ 15750 / 27000 ] Hyper Upgrade [ 15750 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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touhist touhist
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
18:05:41
4000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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NeotankGanymede2025 NeotankGanymede2025
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
49:01:38
26300
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Dandif Dandif
No day-to-day abilities.
13:00:00
1000
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Rafmagn Rafmagn
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
54:13:26
32100
Max Force [ 48600 / 48600 ] Max Blast [ 84200 / 97200 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
  • 11
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 59100
  • 30000
    0/?
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CatWithYarn CatWithYarn
Units (even air units) gain +10% attack power on plains.
33:22:45
9200
Beat Down [ 26050 / 27000 ] Block Rock [ 26050 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 0
    Units in vision only
  • 0
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FALLENGRAVY FALLENGRAVY
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
50:16:57
6300
Terrain Tactics [ 17900 / 43200 ] Prime Tactics [ 17900 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 0
    Units in vision only
  • 0
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Roosty1 Roosty1
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
85:00:37
8300
SUPER
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
  • 72
    Units in vision only
    Unit-count sprite
    x 39
    Unit-count sprite
    x 10
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 360100
  • 65000
    0/?
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496.Imparfaite 496.Imparfaite
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
30:10:26
8900
Max Force [ 800 / 27000 ] Max Blast [ 800 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
  • 0
    Units in vision only
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Mausbrained Mausbrained
No day-to-day abilities.
56:04:08
5200
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 39700 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 0
    Units in vision only
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FabiusTheYounger FabiusTheYounger
No day-to-day abilities.
27:20:30
9000
Hyper Repair [ 1350 / 27000 ] Hyper Upgrade [ 1350 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 0
    Units in vision only
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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