Day 17 - Turn: 20d 06h 38m - Total: 245d 07h 45m
Game Started: 12/18/2025 - Last Updated: 04/13/2026 - [DMC 91] Keep it 100
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Connecting...
LaughingRock
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
249:06:07
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Player team
Lightning Drive [ 18850 / 37800 ] Lightning Strike [ 18850 / 113400 ]
TrashCompactor93
Units gain +30% attack, but lose -20% defense.
263:02:54
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Player team
POWER
BrotatoChip616
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
234:23:15
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Player team
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 43600 / 64800 ]
Me1ee
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
232:14:43
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Player team
Lightning Drive [ 11700 / 37800 ] Lightning Strike [ 11700 / 113400 ]
comagoosie
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
251:16:38
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Player team
SUPER
BMPerJMPer
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
245:07:44
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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