Day 22 - Turn: 04d 18h 57m - Total: 16d 00h 36m
Game Started: 12/16/2025 - Last Updated: 04/02/2026 - Seoul 12 Player (Rebalanced)
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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NeotankGanymede2025
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:11:39
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Double Time [ 27000 / 27000 ] Victory March [ 68000 / 72000 ]
Briarios
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
23:16:54
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Lightning Drive [ 48600 / 48600 ] Lightning Strike [ 56000 / 145800 ]
zelinor
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
19:03:58
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SUPER
yellowlime8890
Luck on attacks is +0 to +19%.
04:21:39
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Lucky Star [ 32400 / 37800 ] Lady Luck [ 32400 / 75600 ]
zielinskigr
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
26:22:13
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SUPER
G_man89
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:14:49
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SUPER
grodomir
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
19:11:00
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Terrain Tactics [ 48850 / 64800 ] Prime Tactics [ 48850 / 113400 ]
Epicvibes
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:14:56
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Double Time [ 27000 / 27000 ] Victory March [ 65150 / 72000 ]
ialiexi
Units (even air units) gain +10% attack power on plains.
24:03:04
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Beat Down [ 51500 / 54000 ] Block Rock [ 51500 / 108000 ]
n0soupforyou
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:00:35
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Double Time [ 32400 / 32400 ] Victory March [ 73700 / 86400 ]
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:21:27
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SUPER
quacktagon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:00:03
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Double Time [ 27000 / 27000 ] Victory March [ 47450 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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