Day 3 - Turn: 05d 00h 17m - Total: 05d 00h 17m
Game Started: 12/18/2025 - Last Updated: 01/20/2026 - Seoul II
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Meteor
Angry nell I told you this would happen!
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Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:11:43
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Double Time [ 550 / 27000 ] Victory March [ 550 / 72000 ]
Caballonegro
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:08:37
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
1000Pardons
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
02:09:31
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Numberz123456789
Luck on attacks is +0 to +19%.
09:12:21
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Briarios
Luck on attacks is +0 to +19%.
08:21:39
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
CaerXhan
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:22:33
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
ShiningForce4
Units (even air units) gain +10% attack power on plains.
09:08:27
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
zelinor
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:21:09
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
quacktagon
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:55:08
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
plouffe
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:05:54
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Lightning Drive [ 550 / 27000 ] Lightning Strike [ 550 / 81000 ]
grodomir
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:10:55
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Terrain Tactics [ 650 / 36000 ] Prime Tactics [ 650 / 63000 ]
Chris77
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:14:59
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
PureDemon
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:11:56
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Terrain Tactics [ 350 / 36000 ] Prime Tactics [ 350 / 63000 ]
mechshaq
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:03:31
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
thelookoutpoint
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:13:01
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
NeotankGanymede2025
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:00:16
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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