Day 35 - Turn: 00d 00h 00m - Total: 15d 10h 35m
Game Started: 12/18/2025 - Last Updated: 07/22/2026 - Seoul II
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Joey.Buttafuoco Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:16:40
?
SUPER
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Caballonegro Caballonegro
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:08:37
?
Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
1000Pardons 1000Pardons
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:22:13
?
Turbo Charge [ 8900 / 27000 ] Overdrive [ 8900 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Numberz123456789 Numberz123456789
Luck on attacks is +0 to +19%.
14:03:49
?
Lucky Star [ 27000 / 27000 ] Lady Luck [ 46700 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Briarios Briarios
Luck on attacks is +0 to +19%.
20:08:34
?
SUPER
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
CaerXhan CaerXhan
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:03:03
?
Double Time [ 32400 / 32400 ] Victory March [ 61100 / 86400 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
ShiningForce4 ShiningForce4
Units (even air units) gain +10% attack power on plains.
16:17:43
?
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
zelinor zelinor
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15:10:34
?
Lightning Drive [ 75600 / 75600 ] Lightning Strike [ 177900 / 226800 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
quacktagon quacktagon
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:09:46
?
Enhanced Vision [ 54000 / 54000 ] Counter Break [ 90000 / 90000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
plouffe plouffe
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
35:03:21
?
Lightning Drive [ 75600 / 75600 ] Lightning Strike [ 81850 / 226800 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
grodomir grodomir
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:05:30
?
Terrain Tactics [ 20500 / 36000 ] Prime Tactics [ 20500 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Chris77 Chris77
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:16:13
?
Double Time [ 950 / 37800 ] Victory March [ 950 / 100800 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
PureDemon PureDemon
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:16:21
?
Terrain Tactics [ 23850 / 79200 ] Prime Tactics [ 23850 / 138600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
mechshaq mechshaq
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:51:23
?
Double Time [ 75600 / 75600 ] Victory March [ 95900 / 201600 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
thelookoutpoint thelookoutpoint
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:05:42
?
SUPER
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
NeotankGanymede2025 NeotankGanymede2025
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:00:56
?
Double Time [ 1100 / 27000 ] Victory March [ 1100 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • ?
    Units in vision only
  • ?
  • ?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.