Day 2 - Turn: 03d 17h 15m - Total: 05d 16h 49m
Game Started: 12/21/2025 - Last Updated: 12/28/2025 - Big fight of the center
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Meteor
Angry nell I told you this would happen!
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Joey.Buttafuoco
Units cost +20% more to build, but gain +30% attack and defense.
08:23:54
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
quanie
Luck on attacks is +0 to +19%.
05:16:48
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Caballonegro
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:22:25
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
XLnapkins
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:22:39
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Floptart
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:23:43
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Lucastmma
Units cost +20% more to build, but gain +30% attack and defense.
07:22:51
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
hakim0895
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:16:09
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
KidNamedPipebomb
Luck on attacks is +0 to +19%.
08:00:00
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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