Woah there!!
Day 7 - Boot: 00d 00h 00m - AET:
Game Started: 12/08/2011 - Last Updated: 01/22/2012 - 2 vs 2 Battleground
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Damage Calculator (Hotkey: C)
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Meteor
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Crimson_Sniper
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +10% attack.
8600
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    Units in vision only
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Market Crash [ 710 / 27000 ] War Bonds [ 710 / 81000 ]
Black Wave [ 265 / 27000 ] Black Storm [ 265 / 81000 ]
Lightning_Eagle
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
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Lightning Drive [ 1804 / 27000 ] Lightning Strike [ 1804 / 81000 ]
Gold Rush [ 1016.3 / 27000 ] Power of Money [ 1016.3 / 81000 ]
kidchameleon
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
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Tower Shield [ 2611 / 27000 ] Tower of Power [ 2611 / 81000 ]
Market Crash [ 6314.2 / 27000 ] War Bonds [ 6314.2 / 81000 ]
ShadowMrtXLi
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units (even air units) gain +10% attack power on plains.
19000
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Tower Shield [ 2207.5 / 27000 ] Tower of Power [ 2207.5 / 81000 ]
Beat Down [ 1662.5 / 27000 ] Block Rock [ 1662.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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