battle for europe
Day 2 - Turn: 02d 09h 48m - Total: 04d 02h 59m
Game Started: 02/06/2026 - Last Updated: 02/12/2026 - Hearts of Iron
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Meteor
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SEOConsultant
No day-to-day abilities.
04:00:00
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Professor Not Joel
No day-to-day abilities.
04:00:01
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Flameche93
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:02:58
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Crashtronaut
No day-to-day abilities.
03:19:44
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Cloq-01
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
03:06:34
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Discokoopa
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:22:47
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
neibanlucky
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:23:12
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Aduckwithnoname
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
03:20:48
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
DoctorDJJones
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:21:20
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
icedfish
Units (even air units) gain +10% attack power on plains.
03:22:05
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
vonAdler
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:18:48
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Blazipig
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:22:28
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Shaolin_invincible_tanks…
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:21:00
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
FitzChiv
No day-to-day abilities.
03:20:02
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
largestmoonofsaturn
Units (even air units) gain +10% attack power on plains.
03:21:55
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Fedex223
No day-to-day abilities.
03:22:30
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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