4v4 T1
Day 24 - Turn: 00d 00h 00m - Total: 31d 09h 16m
Game Started: 02/16/2026 - Last Updated: 05/15/2026 - Hide and Seek v1.9 (8p)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
lanthir_lamath lanthir_lamath
Units gain +10% attack.
71:19:39
500
Black Wave [ 500 / 54000 ] Black Storm [ 500 / 97200 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
  • 14
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
  • 72400
  • 5000
    0/?
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Player team
XLnapkins XLnapkins
Units gain +10% attack and +10% defense.
70:10:06
3300
None [ 89100 / 90000 ] Ex Machina [ 89100 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
GuestFun GuestFun
No day-to-day abilities.
31:09:15
5200
Sideslip [ 20600 / 25200 ] Sidewinder [ 20600 / 63000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 8
    Units in vision only
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
  • 20300
  • 5000
    0/?
    0/?
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Player team
Apusoft Apusoft
Units (even air units) gain +10% attack power on plains.
06:00:00
4000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Mex64 Mex64
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
53:06:03
16900
Double Time [ 32400 / 32400 ] Victory March [ 62250 / 86400 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • 26
    Units in vision only
    Unit-count sprite
    x 19
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 65800
  • 11000
    0/?
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Player team
NORTHSHIELD NORTHSHIELD
Units gain +10% attack.
60:05:06
8600
Black Wave [ 5900 / 54000 ] Black Storm [ 5900 / 97200 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Voorvocht2 Voorvocht2
Units gain +10% attack.
53:20:45
3000
Black Wave [ 35300 / 54000 ] Black Storm [ 35300 / 97200 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
e13691246 e13691246
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
64:22:57
2900
Double Time [ 3200 / 32400 ] Victory March [ 3200 / 86400 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • 19
    Units in vision only
    Unit-count sprite
    x 5
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 60300
  • 10000
    0/?
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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