Battle of the duos
Day 22 - Turn: 02d 23h 53m - Total: 46d 14h 47m
Game Started: 02/15/2026 - Last Updated: 03/20/2026 - Duo Duel [8p]
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Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Henri_Commander
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
47:13:52
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Player team
Max Force [ 43200 / 43200 ] Max Blast [ 61450 / 86400 ]
Mortho
No day-to-day abilities.
34:17:49
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Player team
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 62350 / 64800 ]
klozo
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
32:11:26
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Player team
POWER
kite973
Units gain +30% attack, but lose -20% defense.
38:08:58
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Player team
POWER
FALLENGRAVY
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
47:15:37
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Player team
Max Force [ 27250 / 43200 ] Max Blast [ 27250 / 86400 ]
Sir Marky
Luck on attacks is -9% to +24%.
26:09:28
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Player team
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
Coxy90
No day-to-day abilities.
46:14:46
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Player team
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 75600 / 75600 ]
Joey.Buttafuoco
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
45:17:14
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Player team
Lightning Drive [ 27600 / 37800 ] Lightning Strike [ 27600 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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