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Day 17 - Turn: 19d 10h 40m - Total: 191d 10h 07m
Game Started: 02/17/2026 - Last Updated: 09/03/2026 - 4P Spann Islands
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ErwinJRommel ErwinJRommel
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
191:10:06
10400
Turbo Charge [ 28100 / 32400 ] Overdrive [ 28100 / 64800 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 22
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    x 4
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    x 1
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  • 78900
  • 15000
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DABOOMUSIC DABOOMUSIC
Units (even air units) gain +10% attack power on plains.
206:20:32
0
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 16
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    x 8
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    x 3
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    x 1
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    x 1
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    x 1
  • 57400
  • 24000
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dryhighlighter dryhighlighter
Units (even air units) gain +10% attack power on roads.
124:17:19
10800
Forced March [ 2700 / 27000 ] Trail of Woe [ 2700 / 45000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
  • 0
  • 0
  • 0
    0/?
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Mex64 Mex64
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
230:18:37
4700
Turbo Charge [ 32400 / 32400 ] Overdrive [ 52600 / 64800 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 21
    Unit-count sprite
    x 1
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    x 8
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    x 6
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    x 1
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    x 2
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    x 1
  • 95300
  • 18000
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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