War For The Spanner
Day 7 - Boot: 00d 00h 00m - AET:
Game Started: 12/27/2011 - Last Updated: 03/29/2012 - 17 x 17 Death Trap
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
MiloTrain
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
6600
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Player team
Copter Command [ 7545 / 27000 ] Airborne Assault [ 7545 / 81000 ]
Brendeeh
No day-to-day abilities.
3000
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Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
demonhands
Units gain +10% attack.
0
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Player team
Black Wave [ 17863.3 / 27000 ] Black Storm [ 17863.3 / 81000 ]
maomao10694
Units cost +20% more to build, but gain +30% attack and defense.
10480
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Player team
Morale Boost [ 11167.6 / 27000 ] Samurai Spirit [ 11167.6 / 81000 ]
NodeReaver
Units gain +10% attack.
7000
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Player team
Black Wave [ 5770.5 / 27000 ] Black Storm [ 5770.5 / 81000 ]
??????
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
4000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
[K]-Rot
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
2000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Rincewind81
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
7200
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Player team
Market Crash [ 6955 / 27000 ] War Bonds [ 6955 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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