2012 World Ends Again?
Day 6 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 01/03/2012 - Last Updated: 03/15/2012 - Europe Map
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
uber recon
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
28000
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
lolabunny
Luck on attacks is -14% to +29%. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14000
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Overclock [ 0 / 27000 ] System Crash [ 0 / 81000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
demonhands
Units (even air units) gain +10% attack power on plains. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
23000
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
sheepherder
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Luck on attacks is +0 to +19%.
4000
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Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
Rincewind81
Units gain +10% attack and +10% defense. No day-to-day abilities.
7000
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None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
zogar1993
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. No day-to-day abilities.
8000
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
raidersfan85
No day-to-day abilities. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
19000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 81000 ]
FCO3
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
16000
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 81000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
ShadowMrtXLi
Units gain +10% attack and +10% defense. Units gain +10% attack and +10% defense.
6000
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None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
leon9907108
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
26000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
spacecookie
Units (even air units) gain +10% attack power on plains. Units gain +10% attack and +10% defense.
11000
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
??????
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. No day-to-day abilities.
6000
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    0/?
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
WhiteDwarf
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +10% attack power on roads.
6000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 81000 ]
Electricwolf
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
19000
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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