BobSponge II
Day 43 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 01/08/2012 - Last Updated: 02/16/2012 - .My enemy's enemy
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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valof133
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
5300
  • 0
  • 0
  • 0
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 63000 / 81000 ]
Max Force [ 27000 / 27000 ] Max Blast [ 36090 / 81000 ]
Grit Snipe map mak…
Units gain +10% attack and +10% defense. Units repair +1 additional HP (note: liable for costs).
45500
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None [ 27000 / 27000 ] Ex Machina [ 81000 / 81000 ]
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 34192.5 / 81000 ]
lolabunny
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
484600
  • 0
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 36090 / 81000 ]
Sideslip [ 27000 / 27000 ] Sidewinder [ 63000 / 81000 ]
Electricwolf
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
31800
  • 0
  • 0
  • 0
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 52622.5 / 81000 ]
Lightning Drive [ 23475 / 27000 ] Lightning Strike [ 23475 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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