Test 2
Day 1 - Turn: 06d 14h 22m - Total: 43d 14h 22m
Game Started: 06/16/2026 - Last Updated: 06/24/2026 - Surrounded! (8v8)
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
NeotankGanymede2025 NeotankGanymede2025
Units (even air units) gain +10% attack power on plains.
43:23:29
1000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 16500
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
lolimartle lolimartle
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
43:19:13
1000
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 16500
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
o_0GreenLizard0_o o_0GreenLizard0_o
Units gain +30% attack, but lose -20% defense.
44:00:00
2000
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Dendacier Dendacier
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
43:23:53
1000
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8500
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
LilacRose LilacRose
No day-to-day abilities.
43:22:35
1000
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 9500
  • 3000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
CatWithYarn CatWithYarn
Units (even air units) gain +10% attack power on plains.
43:22:00
1000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 9500
  • 3000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
herogen herogen
Units (even air units) gain +10% attack power on plains.
43:22:56
1000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 6000
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Onyx_Dusk Onyx_Dusk
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
43:23:14
1000
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 6000
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Deathraven13 Deathraven13
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
43:18:12
1000
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 13500
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Professor Not Joel Professor Not Joel
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
43:20:45
1000
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 13500
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Javy2034 Javy2034
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
43:14:21
2000
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 1
    Unit-count sprite
    x 1
  • 7500
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lord Percy Lord Percy
Luck on attacks is -9% to +24%.
30:00:00
0
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
  • 1
    Unit-count sprite
    x 1
  • 7500
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lappland3 Lappland3
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
30:00:00
0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 2
    Unit-count sprite
    x 2
  • 0
  • 3000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Toastmaker Toastmaker
Luck on attacks is -9% to +24%.
30:00:00
0
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
  • 2
    Unit-count sprite
    x 2
  • 15000
  • 3000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
InfernusMachine InfernusMachine
Units (even air units) gain +10% attack power on plains.
30:00:00
0
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 1
    Unit-count sprite
    x 1
  • 7500
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
RTS Is Best RTS Is Best
No day-to-day abilities.
30:00:00
0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 1
    Unit-count sprite
    x 1
  • 7500
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.