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Day 6 - Turn: 05d 09h 01m - Total: 08d 05h 58m
Game Started: 05/04/2026 - Last Updated: 05/29/2026 - 8 v 8 Barton Fink
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
JuniorFirpo JuniorFirpo
Units cost is reduced to 90% (10% cheaper).
09:07:04
7820
Barter [ 1100 / 27000 ] Merchant Union [ 1100 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 11
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    x 5
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    x 1
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    x 3
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    x 1
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    x 1
  • 48555
  • 8000
    0/?
    0/?
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Player team
Z3K3 Z3K3
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:22:04
4000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • 12
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    x 2
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    x 1
  • 55750
  • 9000
    0/?
    0/?
    0/?
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Player team
Raedel Raedel
Units cost is reduced to 90% (10% cheaper).
12:13:52
8920
Barter [ 1800 / 27000 ] Merchant Union [ 1800 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 10
    Unit-count sprite
    x 5
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    x 1
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    x 1
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    x 1
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    x 1
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    x 1
  • 49275
  • 7000
    0/?
    0/?
    0/?
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Player team
Ciuffo Ciuffo
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:05:57
6500
Tsunami [ 1150 / 36000 ] Typhoon [ 1150 / 63000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
  • 10
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    x 5
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    x 1
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    x 2
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    x 2
  • 47250
  • 9000
    0/?
    0/?
    0/?
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Player team
hehehehe1776 hehehehe1776
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
11:21:42
1000
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
  • 11
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    x 3
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    x 1
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    x 1
  • 52750
  • 7000
    0/?
    0/?
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Player team
Josef5050 Josef5050
Units cost +20% more to build, but gain +30% attack and defense.
10:01:00
6600
Morale Boost [ 60 / 36000 ] Samurai Spirit [ 60 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
  • 9
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    x 1
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    x 6
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    x 1
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    x 1
  • 47100
  • 8000
    0/?
    0/?
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Player team
Nopassword Nopassword
Units cost +20% more to build, but gain +30% attack and defense.
09:17:55
31600
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
  • 9
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 23100
  • 6000
    0/?
    0/?
    0/?
    0/?
    0/?
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Player team
No1ElagatuaFan No1ElagatuaFan
Units cost +20% more to build, but gain +30% attack and defense.
10:21:33
7400
Morale Boost [ 400 / 36000 ] Samurai Spirit [ 400 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
  • 9
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    x 6
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    x 1
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    x 1
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    x 1
  • 45300
  • 8000
    0/?
    0/?
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    0/?
Player team
LawOfOne LawOfOne
Luck on attacks is +0 to +19%.
10:21:02
24000
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 8
    Unit-count sprite
    x 6
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    x 1
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    x 1
  • 9750
  • 7000
    0/?
    0/?
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Player team
azurosa azurosa
Luck on attacks is +0 to +19%.
06:20:43
16750
Lucky Star [ 800 / 27000 ] Lady Luck [ 800 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
  • 9
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    x 2
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    x 3
    Unit-count sprite
    x 1
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    x 1
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    x 2
  • 33200
  • 6000
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Briarios Briarios
Units cost is reduced to 90% (10% cheaper).
11:02:29
21100
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
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    x 1
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    x 1
  • 32175
  • 9000
    0/?
    0/?
    0/?
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    0/?
Player team
Luna Leka Luna Leka
Units cost is reduced to 90% (10% cheaper).
11:04:07
14800
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 9
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 38475
  • 10000
    0/?
    0/?
    0/?
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    0/?
Player team
Lordkilla12 Lordkilla12
Units cost +20% more to build, but gain +30% attack and defense.
10:16:16
36000
Morale Boost [ 2100 / 36000 ] Samurai Spirit [ 2100 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
  • 7
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    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 10140
  • 5000
    0/?
    0/?
    0/?
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Player team
Ironbasilisk Ironbasilisk
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
11:14:16
11700
Tsunami [ 800 / 36000 ] Typhoon [ 800 / 63000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
  • 9
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
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    x 1
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    x 1
  • 37750
  • 6000
    0/?
    0/?
    0/?
    0/?
    0/?
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Player team
CapReddy CapReddy
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
10:22:07
7500
Copter Command [ 850 / 18000 ] Airborne Assault [ 850 / 54000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
  • 11
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 49850
  • 9000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
LimeYellowOrangeTactical LimeYellowOrangeTactical
Units cost is reduced to 90% (10% cheaper).
11:14:10
1950
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 11
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
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    x 1
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    x 1
  • 54225
  • 10000
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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