Bulls Eye!~
Day 16 - Boot: 00d 00h 00m - AET:
Game Started: 02/28/2012 - Last Updated: 06/03/2012 - (8)Center Island v1.1
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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rishu
Units cost is reduced to 90% (10% cheaper). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
830
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    Units in vision only
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Player team
SUPER
Lightning Drive [ 15006 / 27000 ] Lightning Strike [ 15006 / 81000 ]
HIrudo
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Unaffected by snow, but rain affects him the same as snow would for others.
800
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    Units in vision only
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Player team
SUPER
Blizzard [ 27000 / 27000 ] Winter Fury [ 31025 / 81000 ]
Hirudaz
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
16000
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    Units in vision only
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 29977.5 / 81000 ]
Hyper Repair [ 14570 / 27000 ] Hyper Upgrade [ 14570 / 81000 ]
Renozuken
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
13800
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    Units in vision only
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Player team
Lightning Drive [ 22266 / 27000 ] Lightning Strike [ 22266 / 81000 ]
Tsunami [ 7338 / 27000 ] Typhoon [ 7338 / 81000 ]
kylet8
Unaffected by snow, but rain affects him the same as snow would for others. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
4000
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    Units in vision only
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
darkpowers
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Units cost +20% more to build, but gain +30% attack and defense.
6680
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    Units in vision only
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Player team
Lightning Drive [ 257 / 27000 ] Lightning Strike [ 257 / 81000 ]
Morale Boost [ 11126.7 / 27000 ] Samurai Spirit [ 11126.7 / 81000 ]
thedrkknight777
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
29000
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    Units in vision only
  • 0
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Player team
Tsunami [ 27000 / 27000 ] Typhoon [ 35040 / 81000 ]
Tsunami [ 15862.5 / 27000 ] Typhoon [ 15862.5 / 81000 ]
systericon
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
29600
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    Units in vision only
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Player team
Urban Blight [ 8377.5 / 27000 ] High Society [ 8377.5 / 81000 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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