Teams of 2
Day 5 - Turn: 05d 14h 33m - Total: 71d 03h 37m
Game Started: 05/25/2026 - Last Updated: 06/25/2026 - A Hope Fourlorn (Squared)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
NeotankGanymede2025 NeotankGanymede2025
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
74:15:30
12000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
  • 7
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 19500
  • 8000
    0/?
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Player team
potato_man potato_man
No day-to-day abilities.
64:12:33
14000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 7
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 17500
  • 10000
    0/?
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Player team
lolimartle lolimartle
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
76:03:06
5000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 8
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 26500
  • 10000
    0/?
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Player team
Starduster Starduster
No day-to-day abilities.
76:01:20
14000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
  • 17500
  • 10000
    0/?
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Player team
Onyx_Dusk Onyx_Dusk
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
75:19:47
8000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 7
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 21500
  • 6000
    0/?
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Player team
max_hunter max_hunter
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
75:14:19
18000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
  • 7
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
  • 13500
  • 10000
    0/?
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Player team
AAAAAAAAAAAAAA AAAAAAAAAAAAAA
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
76:10:18
18000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 7
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
  • 13500
  • 10000
    0/?
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Player team
hehehehe1776 hehehehe1776
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
76:12:10
19000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 8
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
  • 14500
  • 10000
    0/?
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    0/?
Player team
Christopheb31 Christopheb31
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
75:11:25
7000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
  • 8
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 26500
  • 8000
    0/?
    0/?
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Player team
AtlasOfTheAlps AtlasOfTheAlps
Units (even air units) gain +10% attack power on plains.
75:12:25
18000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 7
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
  • 13500
  • 10000
    0/?
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Player team
herogen herogen
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
76:12:50
3000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
  • 28500
  • 10000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Eirfyr Eirfyr
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
76:09:38
18000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
  • 13500
  • 10000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
LilacRose LilacRose
No day-to-day abilities.
76:02:34
8000
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 7
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 23500
  • 10000
    0/?
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Player team
Floptart Floptart
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
76:05:51
5000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
  • 8
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 28500
  • 8000
    0/?
    0/?
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Player team
mapquest mapquest
No day-to-day abilities.
71:03:36
20000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 4
    Unit-count sprite
    x 4
  • 4000
  • 8000
    0/?
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Player team
OnlyDucks OnlyDucks
No day-to-day abilities.
62:05:56
0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 23500
  • 8000
    0/?
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.