Need me some Iron Dome
Day 8 - Turn: 01d 22h 53m - Total: 13d 15h 54m
Game Started: 05/27/2026 - Last Updated: 06/07/2026 - Ziggurat
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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ScribEnthusiast ScribEnthusiast
Units gain +30% attack, but lose -20% defense.
12:20:30
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Knuckleduster [ 8600 / 27000 ] Haymaker [ 8600 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
JuniorFirpo JuniorFirpo
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
04:09:57
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
rmac rmac
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
13:15:53
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Turbo Charge [ 11650 / 27000 ] Overdrive [ 11650 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
trigue92 trigue92
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:06:00
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Terrain Tactics [ 8550 / 36000 ] Prime Tactics [ 8550 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
lolimartle lolimartle
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:07:53
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Terrain Tactics [ 21950 / 36000 ] Prime Tactics [ 21950 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
No1ElagatuaFan No1ElagatuaFan
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:09:48
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 52800 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Louquinze Louquinze
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
12:05:55
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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    Units in vision only
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Player team
mQyuu mQyuu
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:09:24
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Terrain Tactics [ 5900 / 36000 ] Prime Tactics [ 5900 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
*Certified_Moron* *Certified_Moron*
Units (even air units) gain +10% attack power on plains.
11:08:18
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Beat Down [ 4700 / 27000 ] Block Rock [ 4700 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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