Day 18 - Boot: 00d 00h 00m - AET:
Game Started: 01/05/2006 - Last Updated: 03/31/2006 - Traffic Jam
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
zergwrong
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
7500
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Sakura
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12500
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 81000 ]
SchmidtsKatze
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
8800
  • 0
  • 0
  • 0
Copter Command [ 20608 / 27000 ] Airborne Assault [ 20608 / 81000 ]
99Knives
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
8000
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 81000 ]
Pook
No day-to-day abilities.
3000
  • 0
  • 0
  • 0
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
messatsu
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
4000
  • 0
  • 0
  • 0
Terrain Tactics [ 900 / 27000 ] Prime Tactics [ 900 / 81000 ]
admiralnobody88
Units cost is reduced to 90% (10% cheaper).
2430
  • 0
  • 0
  • 0
SUPER
komoshi
Unaffected by snow, but rain affects him the same as snow would for others.
4600
  • 0
  • 0
  • 0
Blizzard [ 27000 / 27000 ] Winter Fury [ 41750 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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