Cityfolk REMADE
Day 16 - Boot: 00d 00h 00m - AET:
Game Started: 03/27/2012 - Last Updated: 04/25/2012 - World war two (Pacific Shift)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Tingle_Bomb
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
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Meteor Strike [ 27000 / 27000 ] Meteor Strike II [ 81000 / 81000 ]
Double Time [ 27000 / 27000 ] Victory March [ 54000 / 81000 ]
dartprokey
Units gain +30% attack, but lose -20% defense. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 81000 ]
Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
spycrab_n
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
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Market Crash [ 27000 / 27000 ] War Bonds [ 53480 / 81000 ]
Urban Blight [ 27000 / 27000 ] High Society [ 63000 / 81000 ]
LootenPlunder
Units gain +10% attack and +10% defense. Units gain +30% attack, but lose -20% defense.
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None [ 27000 / 27000 ] Ex Machina [ 54000 / 81000 ]
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 81000 ]
notnue
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units gain +10% attack.
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Tsunami [ 27000 / 27000 ] Typhoon [ 55605 / 81000 ]
Black Wave [ 27000 / 27000 ] Black Storm [ 53002.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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