Z3r0's World Tours 2
Day 15 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 03/31/2012 - Last Updated: 06/21/2012 - The World (Polar projection)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Z3r05t4r
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Snipe Attack [ 20274 / 27000 ] Super Snipe [ 20274 / 81000 ]
Meower Maneki
Luck on attacks is +0 to +19%.
29000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Lucky Star [ 14245 / 27000 ] Lady Luck [ 14245 / 81000 ]
HeaVyMenTaL
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Lightning Drive [ 22125 / 27000 ] Lightning Strike [ 22125 / 81000 ]
HexAlabaster
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
46000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Master49
Units cost +20% more to build, but gain +30% attack and defense.
32920
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Morale Boost [ 13503 / 27000 ] Samurai Spirit [ 13503 / 81000 ]
FlameSKY
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 500 / 27000 ] Super Snipe [ 500 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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