Total War!!!
Day 8 - Boot: 00d 00h 00m - AET:
Game Started: 01/07/2006 - Last Updated: 04/25/2006 - World War IIII
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Falmaron
No day-to-day abilities.
7000
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Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
konkombre
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
MaxJ
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
silver.arrow
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
thedevastor
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
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Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
FEfan88
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Steven13
Units cost is reduced to 90% (10% cheaper).
9200
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
DestroyerDad
Units cost is reduced to 90% (10% cheaper).
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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