30 days to stop BH - 1v3
Day 11 - Turn: 06d 18h 13m - Total: 11d 08h 43m
Game Started: 07/01/2026 - Last Updated: 07/22/2026 - Final Front: Naval
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
kduffs7 kduffs7
Units cost is reduced to 90% (10% cheaper).
17:02:19
54050
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 11
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  • 41400
  • 24000
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Player team
XLnapkins XLnapkins
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:10:44
500
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 33100 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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  • 163500
  • 24000
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Player team
Mex64 Mex64
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:08:42
33500
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 42175 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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  • 111100
  • 24000
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Player team
BlueBounce BlueBounce
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
03:13:15
2700
Meteor Strike [ 45770 / 64800 ] Meteor Strike II [ 45770 / 108000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
  • 50
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  • 547800
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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