property rush
Day 3 - Turn: 06d 23h 18m - Total: 09d 17h 19m
Game Started: 08/04/2026 - Last Updated: 08/21/2026 - cell suffering
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
09:21:00
3000
Tsunami [ 450 / 36000 ] Typhoon [ 450 / 63000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
  • 3
    Unit-count sprite
    x 3
  • 3000
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lyssa1241 Lyssa1241
Units gain +10% attack.
09:17:18
3800
Black Wave [ 1215 / 45000 ] Black Storm [ 1215 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
  • 2
    Unit-count sprite
    x 2
  • 1300
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Riff92 Riff92
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:17:27
2000
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Josef5050 Josef5050
Units gain +10% attack.
08:13:11
2000
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
  • 2
    Unit-count sprite
    x 2
  • 2000
  • 3000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
The_kinger The_kinger
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:22:14
2000
Enhanced Vision [ 450 / 27000 ] Counter Break [ 450 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 2
    Unit-count sprite
    x 2
  • 0
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Doktor Doktor
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:20:59
2000
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
  • 2
    Unit-count sprite
    x 2
  • 2000
  • 3000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hello72207 Hello72207
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
06:06:03
2000
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
  • 2
    Unit-count sprite
    x 2
  • 2000
  • 3000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
PokeInTheMind PokeInTheMind
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:22:44
2000
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
  • 2
    Unit-count sprite
    x 2
  • 2000
  • 3000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
MadeInHeaven MadeInHeaven
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:10:53
2000
Tower Shield [ 400 / 27000 ] Tower of Power [ 400 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
  • 2
    Unit-count sprite
    x 2
  • 1700
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
luigi101sgf luigi101sgf
Units gain +10% attack.
01:14:31
1800
Black Wave [ 750 / 45000 ] Black Storm [ 750 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
  • 2
    Unit-count sprite
    x 2
  • 1700
  • 1000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Pothfriend Pothfriend
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:17:44
2000
Tower Shield [ 1195 / 27000 ] Tower of Power [ 1195 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 1000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Toastmaker Toastmaker
Units cost is reduced to 90% (10% cheaper).
05:01:45
1820
Barter [ 1120 / 27000 ] Merchant Union [ 1120 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 2
    Unit-count sprite
    x 2
  • 1260
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Nopassword Nopassword
Units cost is reduced to 90% (10% cheaper).
08:11:31
2000
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 2
    Unit-count sprite
    x 2
  • 1800
  • 3000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beandogg Beandogg
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:16:30
2000
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
  • 2
    Unit-count sprite
    x 2
  • 1600
  • 3000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
AcousticHemoroads AcousticHemoroads
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:13:33
2000
Tower Shield [ 450 / 27000 ] Tower of Power [ 450 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
  • 2
    Unit-count sprite
    x 2
  • 1700
  • 1000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.