2 African powers? v3
Day 2 - Turn: 01d 18h 51m - Total: 01d 18h 51m
Game Started: 07/14/2026 - Last Updated: 07/20/2026 - why isnt britain rf FIXED
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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jorion jorion
Units (even air units) gain +10% attack power on plains.
02:22:23
4800
Beat Down [ 300 / 27000 ] Block Rock [ 300 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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    x 1
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TacticsCommand TacticsCommand
Units (even air units) gain +10% attack power on plains.
02:23:50
5300
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 7
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    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
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Pothfriend Pothfriend
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:22:08
2600
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 6
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    x 4
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Flameche93 Flameche93
Units (even air units) gain +10% attack power on plains.
02:08:29
8000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 0
  • 0
  • 0
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Hardolfo Hardolfo
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:18:50
7500
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 7
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
  • 19100
  • 7000
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DSCota DSCota
Units gain +30% attack, but lose -20% defense.
01:18:13
3300
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
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FunnyManInAClownWorld FunnyManInAClownWorld
Luck on attacks is -9% to +24%.
01:21:24
1700
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
  • 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
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Ethical Turducken Ethical Turducken
Units gain +30% attack, but lose -20% defense.
01:10:44
1900
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 9400
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Razlizard Razlizard
Units (even air units) gain +10% attack power on plains.
01:21:58
2700
Beat Down [ 750 / 27000 ] Block Rock [ 750 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 13300
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Nashi29 Nashi29
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:22:32
2700
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 11050
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Doktor Doktor
Luck on attacks is -9% to +24%.
01:18:55
800
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
  • 9
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
  • 13000
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luigi101sgf luigi101sgf
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:09:13
2800
Turbo Charge [ 150 / 27000 ] Overdrive [ 150 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 4
    Unit-count sprite
    x 4
  • 2700
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.