North America FFA
Day 9 - Boot: 00d 00h 00m - AET:
Game Started: 01/08/2006 - Last Updated: 04/09/2006 - Empire of North America
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
got chicken?
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
MightyMike
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 81000 ]
RockmanX_Zero
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
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Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
BlitzStrike
Units cost is reduced to 90% (10% cheaper).
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Frogleg
Units (even air units) gain +10% attack power on plains.
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
Treguard
No day-to-day abilities.
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Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
SuperSquall
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Sean Et Cetera
Units gain +10% attack.
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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