seriously dawg
Day 8 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 04/26/2012 - Last Updated: 07/16/2012 - dangerous lands
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Meteor
Angry nell I told you this would happen!
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Ian_the_pro
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10600
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Gold Rush [ 385 / 27000 ] Power of Money [ 385 / 81000 ]
Gold Rush [ 85 / 27000 ] Power of Money [ 85 / 81000 ]
chijuanjuan1997
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Luck on attacks is -14% to +29%.
6000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Overclock [ 0 / 27000 ] System Crash [ 0 / 81000 ]
Xaif
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12800
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Gold Rush [ 3081.6 / 27000 ] Power of Money [ 3081.6 / 81000 ]
Snipe Attack [ 6001.5 / 27000 ] Super Snipe [ 6001.5 / 81000 ]
51637795
No day-to-day abilities. Units cost +20% more to build, but gain +30% attack and defense.
5600
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
tuddle
Units repair +1 additional HP (note: liable for costs). Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16000
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Lucky Lass [ 447.5 / 27000 ] Covering Fire [ 447.5 / 81000 ]
Snipe Attack [ 170 / 27000 ] Super Snipe [ 170 / 81000 ]
valof133
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units (even air units) gain +10% attack power on roads.
12500
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Turbo Charge [ 5224.6 / 27000 ] Overdrive [ 5224.6 / 81000 ]
Forced March [ 6118 / 27000 ] Trail of Woe [ 6118 / 81000 ]
dariuus
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
7000
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Blackiey
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
5000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Karis Fra Mauro
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
0
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Barter [ 6824.3 / 27000 ] Merchant Union [ 6824.3 / 81000 ]
Copter Command [ 2560.5 / 27000 ] Airborne Assault [ 2560.5 / 81000 ]
Shadowmartijn
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Luck on attacks is +0 to +19%.
7000
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Snipe Attack [ 5690 / 27000 ] Super Snipe [ 5690 / 81000 ]
Lucky Star [ 2660 / 27000 ] Lady Luck [ 2660 / 81000 ]
lord_jamlo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
umassbob
Units cost is reduced to 90% (10% cheaper). Units cost is reduced to 90% (10% cheaper).
15300
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
naamloos3
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Luck on attacks is +0 to +19%.
6000
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
JoeVector
Units cost is reduced to 90% (10% cheaper). Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
6200
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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