ni hao cao mao de
Day 5 - Turn: 06d 16h 21m - Total: 28d 15h 35m
Game Started: 08/02/2026 - Last Updated: 08/18/2026 - Land Ho!
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Bernard_Taupie Bernard_Taupie
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
39:15:33
0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 16
    Unit-count sprite
    x 10
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    x 4
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    x 1
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    x 1
  • 72000
  • 16000
    0/?
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Owaain776 Owaain776
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
39:17:09
3000
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
  • 17
    Unit-count sprite
    x 12
    Unit-count sprite
    x 1
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    x 1
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    x 2
    Unit-count sprite
    x 1
  • 73000
  • 22000
    0/?
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Raedel Raedel
Units (even air units) gain +10% attack power on roads.
39:11:57
7500
Forced March [ 2500 / 27000 ] Trail of Woe [ 2500 / 45000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
  • 18
    Unit-count sprite
    x 10
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    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
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    x 1
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    x 1
  • 66500
  • 22000
    0/?
    0/?
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Doktor Doktor
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
40:03:21
3500
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
  • 21
    Unit-count sprite
    x 13
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    x 3
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    x 2
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    x 3
  • 72500
  • 22000
    0/?
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luigi101sgf luigi101sgf
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
28:15:34
43500
Double Time [ 5000 / 27000 ] Victory March [ 5000 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • 15
    Unit-count sprite
    x 1
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    x 12
    Unit-count sprite
    x 1
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    x 1
  • 46500
  • 24000
    0/?
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hystro hystro
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
31:11:38
3500
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
  • 20
    Unit-count sprite
    x 2
    Unit-count sprite
    x 12
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
  • 67500
  • 22000
    0/?
    0/?
    0/?
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LilacRose LilacRose
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
32:04:14
3000
Lightning Drive [ 1000 / 27000 ] Lightning Strike [ 1000 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
  • 16
    Unit-count sprite
    x 8
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
  • 62000
  • 16000
    0/?
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Schreck Schreck
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
31:20:51
1000
Snipe Attack [ 2000 / 27000 ] Super Snipe [ 2000 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 13
    Unit-count sprite
    x 1
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    x 7
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    x 3
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    x 2
  • 64000
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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