4x4
Day 55 - Turn: 00d 00h 00m - Total: 52d 17h 24m
Game Started: 08/11/2026 - Last Updated: 08/11/2026 - "Cell" Saga
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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unclegubsy unclegubsy
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
61:23:33
60600
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 43
    Unit-count sprite
    x 11
    Unit-count sprite
    x 12
    Unit-count sprite
    x 18
    Unit-count sprite
    x 2
  • 611000
  • 82000
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unclegubsy unclegubsy
Units gain +30% attack, but lose -20% defense.
61:18:19
1389100
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 40
    Unit-count sprite
    x 12
    Unit-count sprite
    x 28
  • 478000
  • 118000
    0/?
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unclegubsy unclegubsy
Luck on attacks is -9% to +24%.
52:17:23
1340200
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
  • 37
    Unit-count sprite
    x 15
    Unit-count sprite
    x 17
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
  • 491000
  • 199000
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unclegubsy unclegubsy
No day-to-day abilities.
37:23:39
39200
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
  • 0
  • 0
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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