MM vs. SA
Day 16 - Boot: 00d 00h 00m - AET:
Game Started: 05/27/2012 - Last Updated: 07/12/2012 - 2-vs-2 Team Map 1½
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Alexpoke1
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
17400
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Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 41750 / 81000 ]
cricketdude
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
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Player team
Urban Blight [ 27000 / 27000 ] High Society [ 52320 / 81000 ]
PhantomTriforce
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22400
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 81000 ]
alexpokez
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
4200
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Player team
Snipe Attack [ 195 / 27000 ] Super Snipe [ 195 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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